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Guilty Gear Stylized shader in Blender's EEVEE (Part 3 of 4)

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The Guilty Gear style shading series in Blender's part3 will show the elements you will need to make an iconic character through customizing the attack sprites. We will see this and other topics of interest inside Blender.

Scroll the gallery at the top to check out the promo video and other images.

One of the most requested subjects was how to create a stylized skin shader. It is now included in this release you can choose a different version in the downloads BEFORE you buy. Make sure you select the appropriate video and file assets for this training.

WARNING:


Thank you for your support and feedback.

******* TOPICS COVERED *******

The Guilty Gear style shading series in Blender's part 3 will show the following topics:

* Sprites

* Decals

* Rigged smears

* Hit meshes

* Normal Editing using a Blender addon

* How to reset a custom parameter color

* Stylized Skin shader

* Exercise files (Includes 3D Model "Fixy" v0.1 FLAT - regular texture, no NSFW texture)

* Bonus material as modeling and shading tips and tricks video and pictures

*************************************


If you have any questions, please make them in the comment section of the video on Youtube or in the community tab of my YouTube Channel.

I hope you can create the next outstanding movie or videogame using these techniques in Blender.

Please tag me with the content you create with these series on https://instagram.com/3dcinetv because I will be doing a compilation mosaic for Part 4 showcasing your work.

Thank you for your support of these series!

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Guilty Gear Stylized shader in Blender's EEVEE (Part 3 of 4)

4 ratings
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